How do you design a vending machine in Java


🤖 Code Explanation

This code creates a vending machine object that takes in a price for a product. The user can insert coins into the machine which keeps track of the total. If the total is equal to or greater than the price, the product is dispensed and the user is given their change. If the total is less than the price, an error message is displayed. After the product is dispensed or the error message is displayed, the machine is reset for the next customer.

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